![]() ![]() As long as First Strike Games adds in more modes, maps, characters, and other content, the game could have some staying power when it comes out. Rocket arena beta full#Still, for a closed beta, what's here is promising, as long as this is just a taste of what's to come, and not the full product. You can only blow people up so much before the explosions start to lose all meaning. What's available in the beta is fun, but did get a bit old after a while. Overall, the beta showed that the game has a lot of potential, although it hopefully will have more maps, modes and characters when it fully launches. However, if First Strike Games decide to make the lootboxes an extra microtransaction on the side, having things like artifacts inside them could be viewed as a kind of pay to win tactic, seeing as how they can boost your character. If that's the case, then there's really no problem with the progression system here. So far, it looks like these lootboxes can only be gained by leveling up the characters. Sometimes it can just feel like an never ending stream of explosions, which can make it hard to tell who's doing what, and what you should be doing. However, it can get a little hard to tell where all the rockets are coming from. Jumping around and blasting people is a lot of fun, and the matches can get pretty chaotic. ![]() Rocket arena beta how to#It feels good to move around, although the overall movement speed could probably stand to be tweaked a bit faster. Rocket Arena Beta 9 3 Rocket Arena Closed Beta is Live The time has finally come, Rocket Competitors Phase 1 of our Closed Beta officially kicks off today, so if you've been selected to participate, you should have a notification in your inbox with more instructions on how to log in. The game has a lot of mobility options, as beyond your rocket jumping and rocket climbing abilities, you also have a triple jump at your disposal. Although some launchers feel just like normal guns that have just had their bullets swapped with rockets. The game plays pretty well, and all of the characters' weapons feel different enough from one another. ![]() The other modes are fine, but they're pretty much just twists on standard FPS modes of the past. These modes are pretty good, although Rocketball was probably the most fun, as goal scoring modes in first person person shooters are usually a pretty good time. ![]()
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